1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177
|
#include <bits/stdc++.h> #define _for(i, l, r) for (int i = (l); i <= (r); ++i) #define _rep(i, l, r) for (int i = (l); i < (r); ++i) template <typename A> A Max(const A &x, const A &y) { return x < y ? y : x; } template <typename A> A Min(const A &x, const A &y) { return x < y ? x : y; } template <typename A> void Swap(A &x, A &y) { x ^= y ^= x ^= y; } template <typename A> A Abs(const A &x) { return x > 0 ? x : -x; } template <typename A> A Gcd(A x, A y) { return !y ? x : Gcd(y, x % y); } namespace FastIO { char buf[1 << 21], buf2[1 << 21], a[20], *p1 = buf, *p2 = buf, hh = ' '; int p, p3 = -1; int getc() { return p1 == p2 && (p2 = (p1 = buf) + fread(buf, 1, 1 << 21, stdin), p1 == p2) ? EOF : *p1++; } void read() {} void print() {} template <typename T, typename... T2> void read(T &x, T2 &...oth) { int f = 0; x = 0; char ch = getc(); while (!isdigit(ch)) { if (ch == '-') f = 1; ch = getc(); } while (isdigit(ch)) { x = x * 10 + ch - 48; ch = getc(); } if (f) x = -x; read(oth...); } void flush() { fwrite(buf2, 1, p3 + 1, stdout), p3 = -1; } template <typename T, typename... T2> void print(T x, T2... oth) { if (p3 > 1 << 20) flush(); if (x < 0) buf2[++p3] = 45, x = -x; do { a[++p] = x % 10 + 48; } while (x /= 10); do { buf2[++p3] = a[p]; } while (--p); buf2[++p3] = hh; print(oth...); } } #define read FastIO::read #define print FastIO::print const int N = 1e5 + 5; namespace Seg { #define _now tree[p] #define _lch tree[p].l #define _rch tree[p].r struct node { int first, second, pos; } pair[N]; struct segtree { node val; int l, r; bool operator<(const segtree &a) const { return (val.first == a.val.first) ? val.second < a.val.second : val.first < a.val.first; } void pt() { print(val.first, val.second); } } tree[N << 2]; int cnt; node _max(const segtree &a, const segtree &b) { return a < b ? b.val : a.val; } void push_up(int p) { _now.val = _max(tree[_lch], tree[_rch]); } void build(int &p, int l, int r) { p = ++cnt; if (l == r) { _now = {pair[l], 0, 0}; return; } int mid = l + ((r - l) >> 1); build(_lch, l, mid); build(_rch, mid + 1, r); push_up(p); } void del(int p, int l, int r, int target) { if (_now.val.first == -1) return; if (l == r) { _now = {pair[target] = {-1, -1, target}, 0, 0}; return; } int mid = l + ((r - l) >> 1); if (target <= mid) del(_lch, l, mid, target); else del(_rch, mid + 1, r, target); push_up(p); } void modify(int p, int l, int r, int target, const node &a) { if (l == r) { _now = {pair[target] = a, 0, 0}; return; } int mid = l + ((r - l) >> 1); if (target <= mid) modify(_lch, l, mid, target, a); else modify(_rch, mid + 1, r, target, a); push_up(p); } } struct list { int pre, suc; } id[N]; int head, rear; int a[N], n; void del_rear(const int &p, const int &pre) { Seg::del(1, 1, n, p); Seg::del(1, 1, n, pre); rear = id[pre].pre; id[pre].pre = id[rear].suc = 0; } void del_head(const int &p, const int &suc) { Seg::del(1, 1, n, p); Seg::del(1, 1, n, suc); head = id[suc].suc; id[suc].suc = id[head].pre = 0; } void del(const int &p, const int &pre, const int &suc) { Seg::modify(1, 1, n, p, {Seg::pair[pre].first, Seg::pair[suc].second, p}); Seg::del(1, 1, n, pre); if (!id[pre].pre) head = p; else id[id[pre].pre].suc = p; id[p].pre = id[pre].pre; Seg::del(1, 1, n, suc); if (!id[suc].suc) rear = p; else id[id[suc].suc].pre = p; id[p].suc = id[suc].suc; } int main() { read(n); _for(i, 1, n) read(a[i]); --n; _for(i, 1, n) { Seg::pair[i] = {a[i], a[i + 1], i}; id[i] = {i - 1, i + 1}; } int tmp1; head = 1; rear = n; id[n].suc = 0; Seg::build(tmp1, 1, n); _rep(i, 1, (n + 1) >> 1) { Seg::tree[1].pt(); int tmp = Seg::tree[1].val.pos; int suc = id[tmp].suc, pre = id[tmp].pre; if (tmp == rear) del_rear(tmp, pre); else if (tmp == head) del_head(tmp, suc); else del(tmp, pre, suc); } Seg::tree[1].pt(); --FastIO::p3; FastIO::flush(); return 0; }
|